It really has to be taken into context. Listen to it with the other tracks that are in the session, and choose the one that is most complimentary. But even soloing the two tracks, there is a distinct difference between the sound of the unaligned bass amp and DI tracks, versus the aligned. Personally, I find the low frequencies to be more complimentary when they are aligned. If you get a song to mix that you did not record, or even if you did record it, zoom in to check to see if there is the potential for negative phase interaction.
Check out more of our tutorial videos on our CRAS YouTube channel here or feel free to look into everything else we offer in our comprehensive curriculum. Classes Start:. Start your audio engineering career in under 11 months! Request more info today. More About the 5 Focuses. Laptop Recording Package. One-of-a-kind Internship. Sync points can be added to any MIDI, audio, and video clips, not forgetting clip groups either.
These points allow you to align a specific point of the clip to the grid of your sessions within Grid and Spot mode. Firstly you will want to enable Slip Mode , if you are not sure how then you may want to read our article on Edit Modes before continuing on. Using the Selector tool , click on the point within a clip that you would like to sync to.
Note: I like to use the Tab To Transient tool when wishing to highlight the very beginning of a transient. You can learn about that here. Next, from the Clip menu select Identify Sync Point as shown below. You should now notice a small arrow at the bottom of the clip with a vertical grey line defining the sync point location. Go to the drop down menu of your audio bin far upper right on the edit page. A dialogue box should appear called User Time Stamp. It will show the name of the file at the top and at the very bottom the position of the file along the timeline.
Next to it is an arrow. Timecode numbers will go from Now your file is Time Stamped. But this Time Stamped sync value that you have assigned the audio file is at its current state is only readable by protools In order to embed the sync point or Time Stamp into the file so that it is readable by all applications you must then do this. Again with the audio file highlighted click on the audio bin dropdown menu.
This will promt a dialogue box that explains the whole thing. Now your Sync Point- or Time Stamp information is embedded into the file and readable by any application. Chris is correct , which is why I keep him around lol. We have gone through scenarios where only Sound Forge sync point and loop markers would be recognized by the game engine.
For instance, I have had several different Wavelab loop markers and sync points be ignored, but I am sure it depends on the particular engine you are implementing into. Has anyone hear had good success with Wavelab marker and sync points?
If so, what engine were you having those be recognized by? When importing this audio files, sync point is imported too. Sign up to join this community. The best answers are voted up and rise to the top. Stack Overflow for Teams — Collaborate and share knowledge with a private group.
Create a free Team What is Teams? Learn more. Asked 11 years, 7 months ago. Hitting the down and up arrow keys during playback automatically marks out a selection. Then, having found the 'out' point where you will cut to create the end of your new region , press '2' and Enter, again checking that Marker is selected, and then press Enter again. Note that for subsequent edits you can simply press '1' or '2' and Enter twice, as Pro Tools will remember that Marker is selected for these two locate points.
To select the audio between the two markers press '2' then '. Note that these shortcuts to recall a marker point only work if 'Classic' is set in the Numeric Keypad Mode in the Operations section of Preferences window. If you prefer to use 'Transport' then you will need to add another period before the combination, making it '. Remember that when using numbers in memory locations you must use the number pad to the right-hand end of your keyboard, rather than the number keys on the main keyboard.
Now you have mastered making editing selections and using Shuffle edit to tidy your audio up, here are some power-user Shuffle-editing tips This works because Pro Tools understands that there are three 'sync' points for each region: the head, tail and one point in between.
If you want to snap the head of a region to a mark, Control-click Windows: Start-click it. There are four other keys which are very useful in making edit selections, and we have used one of them in the example above. These are Tab, Shift, Option and Return, which can be used in combinations to enable you to do a number of very useful tricks.
So let's look at what each one does individually and then we can see how to put them together.
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